Variations

Egyptian Ratscrew Two Piles

Egyptian Ratscrew Two Piles

Based on Egyptian Ratscrew. Like traditional Egyptian Ratscrew but there are two discard piles, and players may look at first card and decide which pile to discard onto. No slapping. Cards played – 52 cards. Scoring – Player who collects all the cards or is 

Variations

Snap and Keep

Snap and Keep

Based on Snap. Like traditional Snap but players discard to a single pile in middle. When consecutive cards on discard pile make a pair, first player to call “Snap!” and slap pile takes cards and keeps one of the pair cards in their winning cards. 

Variations

Garbage Five Card

Garbage Five Card

Based on Garbage. Like traditional Garbage but played with 5 cards per player instead of 10, and scoring is based on face cards that are won by each player through multiple rounds. Kings are wild. Cards played – 52 cards, Jokers are used to break 

Variations

Crazy Eights Take Two

Crazy Eights Take Two

Based on Crazy Eights. Like traditional Crazy Eights but with a twist – when an eight card is played, opposing players must draw 2 cards each from the draw pile and add them to their hands. Cards played – 52 cards, no Jokers Scoring – 

Variations

Slapjack All Faces

Slapjack All Faces

Based on traditional Slapjack. Slapjack All Faces uses Slapjack playing style but winner is determined by player who collects the most face cards (Jacks, Queens and Kings). Cards played – All 54 cards Scoring – Jack, Queen and King cards are worth 10 points each. 

Variations

Intel War

Intel War

Based on classic card game War. Intel War combines traditional War with a strategic twist where players earn opportunities to see their cards and select which ones to play. Cards played – 52 cards, no Jokers. Scoring – Traditional play, but 2 card beats an